Submission Tutorial

September 1, 2012 in Tutorial

With the Entry Deadline coming up, I thought I’d take the time to outline how your submissions to us should look.

First up is your email’s subject line. Keep it professional. Use something like this:

Subject: X Submission – Comic Name by Author/Authors
-> Example: February 2013 Submission – Sprite by Oruguin
-> Avoid: Submission/Here’s my comic/Sorry I’m late/etc.

For the content of your email, it’s straightforward. Try to hit these points:

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7 tips for making good Pulp! comics

August 1, 2012 in Tutorial

Issue 3’s cycle is coming to a close, and in a couple of weeks its release shall be upon us. Already, contributors are thinking about what they’ll be doing for issue 4. Pretty soon we’ll have eager new faces showing up with fresh ideas, and old hands turning to new projects.
We’ll also have the same common trip-ups from old and new alike when it comes to working in the quite specific medium that is a short, anthologised digital comic. That’s right, folks, it’s time for another vaguely patronising tip list! Last time we looked at some specifics about the process of writing, this time around we’ll go through some more general things you want to keep in mind whether you’re a writer, artist or both. These are the things we look at when assessing how effective a finished comics is; if you achieve all of the below with your final submission you’ll likely be well ahead of the curve and guaranteed a slot.

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5 tips for Pulp! writers

June 10, 2012 in Tutorial

Today I’m going to run through 5 things to keep in mind when writing your Premier Pulp! story, whether you’re working with an artist or drawing your own work. This is not a general writing guide – there are unspeakable amounts of material for that already – or a technical guide to writing comic scripts. These are a few lessons we’ve picked up specifically from the pitfalls of many of the scripts written for Pulp! so far. Check your work for these things and you’ve probably gone a long way to avoiding having to rewrite your script once you submit it.

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